51风流

Bachelor of Science (Honours) Game Development

(MQA/FA1484) (R2/213/6/0307) 06/27 (MQA/FA1484)

Course Information

Mode: Onsite
Duration: 3 Years
Intakes:

January, June, October   

Campus: Sungai Long Campus
Type: Full-time Study
Conducted in Malaysia: Yes
Level of Study: Bachelor's Degree Level
Field of Study: Computing & IT
Faculty: Faculty of Creative Industries
Awarding Country: Malaysia
Fees: RM47,700.00 / RM64,850.00 (international)

Course Overview

This versatile programme provides two distinct paths to a specialisation in Game Development. Students who want to create digital games and unleash their creativity on PC, mobile, and game console platforms can choose between the Game Art and Design path and the Game Programming and Technology path.

The interdisciplinary structure of this programme trains the students in the technical expertise of digital media and game development, in addition to providing them with the fundamental understanding of art and design in the crafting of game designs, the refinement of mathematical proficiencies in programming language, including the development of skills in entrepreneurship and management. This ensures that graduates will be adequately adept as professional game developers with an all-round understanding of both game design, as well as software development. 

Thus, in addition to fundamental game art and design expertise, graduates of this course will also be well-versed in programming concepts, data structures, online networking, game graphics programming, virtual and augmented reality. This comprehensively equips them to thrive in the challenging yet rewarding game industry as game creators, programmers and technologist. 

Curriculum

Year 1

  • 2D Animation 
  • Creative Thinking and Idea Generation 
  • Foundations of Drawing 
  • Fundamentals of Imaging 
  • Fundamentals of Linear Algebra 
  • Fundamentals of Vector Graphics 
  • History of Game Art and Genre Studies 
  • Introduction to Game Development 
  • MPU1*
  • MPU4
  • National Language / Other Language?
     
  • Online Networking for Games Development?
     
  • Perception Studies 
  • Programming Concepts and Design 
  • Sun Zi’s Art of War and Business Strategies?
     
  •  

Year 2

  • Basic 3D Animation for Games 
     
  • Basic 3D Asset Modeling 
  • Basic Computer Graphics?
     
  • Data Structures and Algorithm?
  • Elective I 
  • Elective II
  • English for Games?
     
  • Game Physics
  • Game Programming and Development I?
  • Game Research and Society?
     
  • Mobile Game Development I
  • Mobile Game Development II?
  • MPU1** 
  • User Experience and Interface Design 

Year 3

  • Advanced Computer Graphics?
  • Art Law and Cyber Law?
     
  • Artificial Intelligence for Games 
  • Elective II
  • Game Programming and Development II?
     
  • Industrial Training 
  • Project
  • Technoprenuership  

Elective I - Choose 1 course(s)

  • Creative Writing 
  • Public Speaking 
  •  
  • Elective II - Choose 1 course(s)

    • Level Design
    • Virtual and Augmented Reality Development

MPU 1* - Choose 1 course
 

  •  
    • Penghayatan  Etika dan Peradaban - For Local Students
    • Philosophy and Current Issues - For International Students
  • MPU 1** - Choose 1 course

    •  
      • Bahasa Melayu Komunikasi 2 - For International Students
      • Falsafah dan Isu Semasa - For Local Students

MPU 4 - Choose 1 course(s)

  • Art, Craft, and Design
  • Arts and Cultural Performance
  • Community Project
     
  • Social Entrepreneurship Project

National Language/Other Language - Choose 1 course(s)
 

  • Bahasa Kebangsaan (A) - For Malaysian only, without SPM-BM credit
  • Introduction to French
  • Introduction to German Language
     
  • Introduction to Japanese
     
  • Introduction to Korean

Entry Requirements

STPM A minimum of Grade C in any 2 subjects 

STAM A minimum grade of Jayyid 

A-Level A minimum of Grade D in any 2 subjects 

UEC Grade B in 5 subjects 

SAM Australian Tertiary Admission Rank (ATAR) 70 and Grade B in any 2 subjects 

CPU An average of 70% in any 6 subjects

TVET Diplomas: Diploma Kemahiran Malaysia (DKM) / Diploma Vokasional Malaysia (DVM) / Diploma Lanjutan Kemahiran Malaysia (DLKM): 1. Must be fully accredited by MQA. 2. A minimum CGPA of 2.50 or CGPA 2.00 with at least 2 years working experience in relevant field, subject to Senate / Academic Board’s approval. 3. Applicants will be required to pass the admission screening process conducted by the faculty and undergo the Bridging programme, if necessary, during the period of their study in addition to the existing curriculum structure. 4. Credit transfer can be considered on a case-to-case basis and subject to existing credit transfer policies which are in effect

 

Foundation from UTAR Matriculation / Foundation from other Institutions of Higher Learning Diploma (Level 4, MQF) Advanced Diploma (Level 5, MQF): Minimum CGPA of 2.00

Career Prospects

  • Artificial Intelligence Programmer
  • Game Content Programmer
  • Game Engine Programmer
  • Game Mechanics Programmer
  • Game Technical Director
  • Games Tools Programmer
  • Game Physics Programmer
  • Game Sound and Audio Programmer
  • User Interface Programmer
  • All fees are in RM (Ringgit Malaysia) currency unless stated otherwise.

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